Tuesday, May 9, 2017

My Truck Game - Rusty Tanker Truck Test With ( Truss Physics )


Just a little test drive with the rusty tanker truck which I added to my game.

I also added a gas station and the possibility to refuel the trucks.

I used Truss Physics for the tires, for the Front Leaf Springs, for the Rear Suspension  Airbags, for the Rear Leaf Springs, for the Mud-flaps and for the Frame so it can twist.
For more info about Unity Engine visit the official website: https://unity3d.com/

My System Specs:

- CPU:                    Intel Core i7-4790K Processor 4 GHz
- Graphics Card:      GIGABYTE GeForce GTX 970 OC WindForce 3X
- RAM:                    12GB RAM

Monday, August 8, 2016

My Truck Game - Truck With Deforming Tires Test 2 (With Truss Physics )


The truck weighs about 10 tons and the log 15 tons.

I used Truss Physics for the tires, the Front Leaf Springs, for the Rear Suspension  Airbags, for the Rear Leaf Springs and for the Frame so it can twist.

I am trying to make a physics based logging truck.

For more info about Unity Engine visit the official website: https://unity3d.com/

Tuesday, August 2, 2016

Unity - Truck With Deforming Tires Test ( With Truss Physics )


The truck weighs about 10 tons and the log 15 tons.

For more info about Unity Engine visit the official website: https://unity3d.com/

I used Truss Physics for the tires, the Front Leaf Springs, for the Rear Suspension  Airbags, for the Rear Leaf Springs and for the Frame so it can twist.

I am trying to make a physics based logging truck.

Some pictures:






My System Specs:

- CPU:                    Intel Core i7-4790K Processor 4 GHz
- Graphics Card:      GIGABYTE GeForce GTX 970 OC WindForce 3X
- RAM:                    12GB RAM
- Operating System: Windows 7 Ultimate 64-bit

Wednesday, July 27, 2016

Unity - Truck Tire Deformation Test


For more info about Unity Engine visit the official website: https://unity3d.com/

I used Truss Physics for the tires: http://forum.unity3d.com/threads/released-truss-physics-for-unity3d-soft-body-simulation-plugin.349503/

I also used Truss Physics for the leaf springs and for the airbags and the rear leaf springs.

I am trying to make a physics based logging truck.

My System Specs:

- CPU:                    Intel Core i7-4790K Processor 4 GHz
- Graphics Card:      GIGABYTE GeForce GTX 970 OC WindForce 3X
- RAM:                    12GB RAM
- Operating System: Windows 7 Ultimate 64-bit

Thursday, September 17, 2015

Unreal Engine 4 - Physics Based Logging Truck Little Update



For more info about Unreal Engine 4 visit the official website: https://www.unrealengine.com/

 I am trying to make a physics based logging truck. The truck + pole trailer weigh about 15 tons and the logs 34 tons.

 As you can see at this moment the truck needs to be pushed by another truck that uses the UE4 Vehicle System but in time I will make it move under his own power.

I imported each part of the truck as a static mesh and I assembled all the parts in UE4 using constraints.

Other Channel: http://goo.gl/oXJTt & Facebook: http://goo.gl/ZuEft

My System Specs:

- CPU:                    Intel Core i7-4790K Processor 4.40 GHz
- Graphics Card:      GIGABYTE GeForce GTX 970 OC WindForce 3X
- RAM:                    12GB RAM
- Operating System: Windows 7 Ultimate 64-bit

Tuesday, September 1, 2015

Unreal Engine 4 - Rollover Test Physics Based Logging Truck


For more info about Unreal Engine 4 visit the official website: www.unrealengine.com

  I am trying to make a physics based truck logging truck. The truck weighs about 10 tons and the logs 24 tons.

   I imported each part of the truck as a static mesh and I assembled all the parts in UE4 using constraints.

Blog http://goo.gl/FU3qKk Other Channel: http://goo.gl/oXJTt & Facebook: http://goo.gl/ZuEft

My System Specs:

- CPU:                    Intel Core i7-4790K Processor 4.40 GHz
- Graphics Card:      GIGABYTE GeForce GTX 970 OC WindForce 3X
- RAM:                    12GB RAM
- Operating System: Windows 7 Ultimate 64-bit

Monday, August 31, 2015

Unreal Engine 4 - Physics Based Logging Truck


For more info about Unreal Engine 4 visit the official website: www.unrealengine.com

  I am trying to make a physics based truck logging truck. The truck weighs about 10 tons and the logs 20 tons.

  As you can see at this momment the truck needs to be pushed by another truck that uses the UE4 Vehicle System but in time I will meke it move under his own power.

   I imported each part of the truck as a static mesh and I assembled all the parts in UE4 using constraints.

Other Channel: http://goo.gl/oXJTt & Facebook: http://goo.gl/ZuEft

My System Specs:

- CPU:                    Intel Core i7-4790K Processor 4.40 GHz
- Graphics Card:      GIGABYTE GeForce GTX 970 OC WindForce 3X
- RAM:                    12GB RAM
- Operating System: Windows 7 Ultimate 64-bit